Jump, Step, Step is a Programming puzzle game happening in the sky! You start the game Seeing Bob in a puzzle floating in the sky and that’s all you get.. I mean, What has happened to Bob and his limbs? No clue!
We love dungeon crawlers. We go on solo or group adventures in darkest of dungeons, fight and kill monsters, loot everything we see and feel great about it. We are heroes trying to defeat the evil. But developer David Stanley, the man responsible for developing the 2D action platformer Skelattack have some questions about dungeon crawlers. How the hell did that dungeon get there in the first place? Secondly, what the hell are all these monsters and treasure chests doing down here?
Since the dawn of time (in video games), we’ve been raiding all kinds of dungeons for fame, glory and wealth. Okay, and fun. but Skelattack is not about humans and their fairy tales. In Skelattack, the perspective of the typical dungeon crawler is flipped on its head. Instead of coming into this story as the relatable surface-dweller who ventures bravely into the inky black unknown, you play through this adventure as Skully, who would just be another low-HP dungeon-dwelling skeleton NPC, were it not clear from the start that it’s his tale that’s being told.
Lost Ember is a story-driven exploration adventure in which you take control of a wolf as main character. On your journey you are guided by a companion that used to be part of the old Inrahsi culture and witnessed the fall of his world. Through this beautiful journey you’re going to uncover the secrets of the fallen world. It’s a story of loyalty, despair and betrayal that led to the fall of a whole world. Your ultimate goal is to reach Machu Kila, the city that shall answer all the questions that your mysterious companion raises.
Good news adventure lovers! Exploration puzzle game, Epitasis created by Lucas Gostavos is now on Kickstarter. As developer describes:
“Having stumbled upon an ancient portal, you take a leap of faith and suddenly find yourself amidst the remnants of an ancient alien civilization. Cryptic puzzles, forgotten technologies and treasured relics are riddled amongst the beautiful wilderness that has engulfed the remains of this fallen race. If you are to learn their secrets, you must unearth the fate of the civilization that called these lost worlds home.”
From 1990’s US suburbs to a futuristic spaceship, Tacoma couldn’t look more different than FullBright’s first game “Gone Home”. when i first started playing Gone Home i thought it’s going to be another boring adventure with some cheap jump scares here and there. I WAS WRONG! Gone Home was just extraordinary. there was only one house and one character to see and interact with, but it was so well written and directed it made you feel deeply for characters you’ve never seen. Gone Home is still the pinnacle of invironmental storytelling in video games. now FullBright wants to take that to a whole new level with Tacoma.
Hell Warders is part of a new sub-genre known as “action-defense.” You and your friends are tasked with defending the Nexus from unrelenting demon assaults. Play as Ash the Ember Knight, cannon-wielding specialist Dead Eye the Tainted or crafty hero explosives specialist Samson III in teams of four to scout for power-ups and create an effective (and deadly) defensive perimeter. Fight alone or alongside soldiers with distinct abilities to withstand the might of the demon horde across a number of thematic maps – each with its unique environmental twist.
More often than not Gamers or even Developers have misconceptions about RPG Genre. Role-playing is less about gaining skill points, powers, items, levels, XP points, etc. and more about having a true impact on game’s world and meaningful interactions with other in-game objects and characters (or players). That’s what Aurora44 get right!
Aven Colony gives you the chance to discover Aven Prime. an alien planet of deserts, tundras, and jungles light years from earth. Aven Colony puts you in charge of humanity’s first extrasolar settlement, where you build and expand your small colonies into massive, sprawling cities while dealing with the challenges faced when settling on a new world.
On top of this, you’ll face the greatest challenge of all — keeping your people happy. How will you feed your people? Will you be able to provide them with enough jobs, entertainment, retail outlets, and other services while protecting them from the planet’s many dangers? What social policies will you enact to influence your people? The future of the colony rests on your decisions.
Primordials: Fireborn is an action adventure game following the tale of a fiery young hero named ‘Ash’ who finds himself on an epic journey to unlock the lost secrets of his past.
Currently in development by Toybox Games Studios in Melbourne, Australia, Primordials: Fireborn is a 3rd person combat and platforming driven experience, set in the vast and beautiful world of Eridal. With a focus on captivating storytelling, players will uncover a greater mystery about Ash, and the world he inhabits. Along the way, players will encounter unique characters and traverse incredible landscapes. Fireborn combines epic storytelling and thrilling gameplay into a single unforgettable experience.
I believe in video games as a form of art and Yami is a great showcase for this fact. since the very first screenshot of the game, Yami stole my heart. you’re going to join Yami in her adventure to re-discover her lost identity and uncover the secret stories that brought her to these dark and strange lands. every scene is a brilliant work of art. from the beautifully hand drawn character to little sparkles shining in the dark for you, everything is mesmerizing…
Harold Halibut focuses on exploration, storytelling, humor and everyday life on a wrecked spaceship! the game looks like a stop motion film plays like a normal adventure game. Harold Halibut is a great work of art that reminds us of great adventure games of 90’s. it looks and feels like a Monkey Island or The Longest Journey and the details in every single scene will blow your mind! that’s why we’re in love with it!
What Remains Of Edith Finch tells you the story of a cursed family Washington State. you’re playing as 17 years-old Edith. Following the death of her mother, Edith returns to her place of birth. as the last Finch remaining she’s trying to learn the truth about her cursed family. you’re going to search for stories as you explore Finch family history and try to figure out why Edith is the last one in her family left alive. each story you find lets you experience the life of a new family member on the day of their death, with stories ranging from the distant past to the present day.
We decided to download the playable teaser and write a very short preview about it. The Long Reach is a pixel-art horror adventure that’s not copying big AAA elements. instead the game is going to focus on putting you in extraordinary situations and forcing you to use whatever you have to solve puzzles. in the teaser there are 2 playable characters, each with their own story.
There are two completely different parts to this game. first is setup phase in which you’re going to study the types of enemies you’re going to face. in this phase you have to plan your defenses and think about your strategies. in X-Morph Defense you can create your towers anywhere on the map and by doing so, you can shape the path your enemies are going to go through. this is the strategy and tower defense part of the game.